Wednesday, February 26, 2014

Crunchy

Right before Spring Break you know things are going to be hectic. Not only do we have to wrap things up before the break, but we also have all our other classes. Between balancing the work in senior production and all our other classes, there is only so much time to get work done. While we had plans to create a sound toy, after doing all my work there wasn't enough time. This is the plan for the break, I am going to make this "toy" and it will serve as a prototype for the idea our professor insists we try.

Hopefully this new idea will push our games audio in a new direction and give it the notice we are hoping for. Along with just this new toy, I have also created a new track for our game that fits the levels extremely well. I am very proud of the work I did in this case and it is a big step forward in our games audio. Hopefully people testing will take notice and really appreciate the audio.

I look forward to seeing what my team has done this past week. When we pull everything together, I have a strong feeling it will all mesh really well with the new audio. I also look forward to getting some feedback on our game and making more and more adjustments to the game in order to improve the experience.

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